Complete Course Overview
There are a lot of things you see on a nude that you don’t see on a clothed model. From the scapula to the shoulder, the hips to the toes, there are a lot of concerns that traditional character rigging tutorial series skip. We will skip none of these.
When viewing a nude character, all of her joints, bends, and creases must be addressed. If we fail that, the nude will look low-quality and strange.
Improper treatment of these items lead to drinking-straw collapsed elbows, awful disjointed hips, and necks that look like they belong on a monster. Not only will we improve on these joints, but sometimes we will go above and beyond to add subtle deforms that give a subtle punch to the render that everyone will notice and appreciate, but unlikely even the pros will be able to explain the difference that puts your renders above-and-beyond.
In short, this series of tutorial videos will teach you the required techniques and skills to make your nude character attractive and human-looking.
We will concentrate mostly on Monette Taida, the surfer girl character pictured on this page. She is thin, but not overly so, with enough fatty portions to make her rig more average than, eg, Lilithe Classica, whose rig must take into account how skinny she is.
Monette Taida also is a large-breasted character, which will make the breast rigging portion of the course more obviously beneficial.
Includes all the 2022-series tutorials:
- Lesson1 - Shoulders/Chest - Nude
- Lesson2 - Hips/Pelvis - Nude
- Lesson 2 Supplemental - Detailed Genitals - Nude
- Lesson3 - Neck - Non-Nude
- Lesson 4 - Elbows/Knees - Non-Nude
- Lesson 5 - Hands/Fingers - Non-Nude
- Lesson 6 - Breasts - Nude Females
- Lesson 7 - Face - Non-Nude
Join our Discord if you have questions! https://discord.gg/7rFDMEYVzj
Every Tutorial made in 2022. Seven lessons, multiple hours per lesson. Extended details and setup for automating the hardest joints on nude female characters.